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Note: The issues with the quests not working properly happened during a new game. If you want more pictures of the girls from the game, head over to the Art Section of the website, where you’ll find some pictures that aren’t even in the game (yet), and if you’re planning on trying the game out, let us know in the comments. But when you are spinning in circles because the game didn’t tell you what to do, it really hurts the experience, no matter how much I love both Reyna and Raven. That is why the lowest score is on the Production side of things, the art is great, and I love me some sweet romance. The thing is, these are all things that could be fixed before the game launches, remember this is an early access game. Most of the issues talked on this review are mostly technical, like not being able to use certain characters, or some visual scuff.
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While the art itself is good, these issues, plus the fact that sometimes the game zooms in on backgrounds that aren’t made for that, and you get a pixelated background for that scene, hampers the experience a bit. Speaking of full-screen scenes, there are sex scenes where you can tell the poses on the MC are used for multiple different scenes, and sometimes they don’t fit the position of the partner. Andrea, Miss Chef Lombardi Bottled Pesto (Italy) This seems to extend into full-screen scenes as well. But there are issues for example when a character has to look in a different direction, the “sprite” is flipped/mirrored, which means, that a character that isn’t symmetrical (like Raven, or the goth gf if you happen to change her name), will have their tattoo or beauty mark in the opposite side where it usually is. The art is excellent, whether you like the cartoon style of the game or not, the art is clean and nice to look at. Then there are instances where the screen has black bars (usually the full-screen art scenes), it feels as though the art team didn’t clear with the coding team what the aspect ratio was going to be before starting. One thing I don’t understand about the game, is the weird thing going on with the screen edges some pages (like the settings page) have a non-existent margin and some buttons go up to the edges. And as you progress through the game, and the girls begin to accept him, his confidence also grows, he even says as much on a scene where he opens up to one of the girls.
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But you also feel how the main character grows, he isn’t just a blank canvas, he has a personality. The game rewards you for being nice, and for spending time with them, you see them open up to you, how they begin to trust you, how they begin to like you. Going back to the story though, if you are nice to the girls, they’re nice back, and when you get to know them they all have their thing, their insecurities, and their hopes. It’s a light-hearted commentary, but when you’re not expecting it and it’s there, it’s definitely a surprise. On the plus side, this game has a better excuse than most to have everyone be super attractive, and it’s that most of the girls are actually Pageant girls.Ī thing that surprised me is the sort of commentary on capitalism the game has, it comes from the fact that the game has a currency even though it’s set on a deserted island (at least it looks deserted). On the subject of weird behaviours, sometimes clicking during an animation doesn’t advance it (it’s supposed to). I’ve clicked on it thinking that it would behave like the “back” button on Ren’py games, but that isn’t the case, in fact it seems to reset back to before you trigger talking to a character. I have to mention too, that I’m not sure what the “rewind” button is supposed to do.
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For example, there’s a specific Raven quest that broke because another quest used the same place for a different thing, and I had to guess what to do because the scene that was supposed to tell me didn’t trigger until after I finished a different Reyna quest. Some quests seem to expect that you finished other quests beforehand, even if they don’t specify that.
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